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The only problem is that Goku is already selected for Player 1 as soon as you head into the character select menu.
Cpp Interpreter HasReturnValue (.) "Unable to find area" 0101F4 Sprite 0107A4 K:SourceItemsItemHandlers.BGM - sets the music that plays when you enter the fight.US Japan To do: Replace Dende's portrait with good quality version.Move Map with Joystick 2 A Button Move Don't Move.Mini character - unknown, possibly intended to make the fighters small.(Source: nensondubois) This message can be triggered by enabling the debug screen on the Japanese version, warping to zone 10, area 16, and then progressing with the dialogue.Cpp Unable to find area 01F984 Assertion Failure!Sprite mode controls: Up : Move the cursor up Down : Move the cursor down Left : Move the cursor up quickly Right : Move the cursor down quickly A : Go to animation mode Animation mode controls: Up : Move the cursor up Down.However, it was one of the first GBA games to have full-motion video.Ability - selects who fights, with "1P vs 2P "1P.Cpp Header Header- Used 0 AvailableBlock!Dragon Ball Z: The Legacy of Goku.H (These two lines are present 15 times) AnimationIndex Sprite- NumberOfAnimations Index!Cpp Level 004DA0 Interpreter HasReturnValue 0053E0 K:SourceTileManager.Selected-chan Z2 - selects the character that appears on the right in the sprite test screen.There seems to be no pattern to the Color value.Debug Mode To access the game's debug mode go to the options menu, and hold LRUp at the same time "Exit" is highlighted.DBZ movie dead Zone ) as well.Abnormal termination Arithmetic exception: Illegal instruction Interrupt received Illegal address Termination request Stack overflow Redirect: can't open: Out of heap memory User-defined signal 1 User-defined signal 2 Pure virtual fn called adult java chat free xxx C library exception Unused Splash Screens These are splash screens that have gone unused.Sub-Submenu 4: Program Mode Japanese English Program 808111 comflg - 06 chat room for single moms comflg - 06 return return vram vram Check NMI - Off NMI Check - Off debug - debug - Off power-ON Power-on ROM/RAM ROM/RAM switching To Main Mode comflg - triggers certain things depending.Anyway, most of menu options are still working.
Contents, debug Mode, entering, action Replay code 7E002200 after pressing, a at the opening cutscene or title screen will enable a debug mode.
Power-On - seemingly turns the screen black.
1 01A970 CurrentFrame 01B230 DatabaseList GetCount 01C2E8 BehaviourStack GetCount 020E24 K:Wingbacoregbaram.